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FXScene

FXScene

The FXScene holds all simulation nodes, takes care of time integration, simulation stepping and evaluates all nodes.

BaseObject* GetInterface (void)


Returns
The interface associated with this Effex Scene.

int GetCPUCount (void)


Returns
The amount of CPU threads used (set by the user in the interface)

bool IsActive (void)


Returns
true if the Effex Scene is active

const vector3d& GetGravity (void)


Returns
The global gravity value of this Effex Scene

const SimulationInfo* GetSimulationInfo (void)


Returns
the current SimulationInfo. Guaranteed to always be available.